The most advanced bingo engine in the world. Now yours to run.
License the engine behind RojoBingo: provably fair rounds, four ball formats, tournaments, progressive jackpots, and a full arcade — delivered white-label, driven by a real-time API, and integrated with your wallet as the system of record.
Everything an operator needs, already built
Every claim below maps to a real, in-production capability of the engine — not a roadmap item.
Provably fair, by construction
Every round commits to its shuffle before the first card is sold — SHA-256 commit at open, seed reveal at settle, and a lock digest binding the exact card set in play. Any player, regulator, or auditor can verify any round on a public verifier page.
Every bingo that matters
75, 90, 80, and 30-ball, each with correct grids, column rules, and pacing — plus a pattern library from single lines to coveralls, house patterns, operator-authored custom patterns, and rotation across scheduled games.
Configure everything, fork nothing
Card prices, call pace, patterns, schedules, jackpot rules, loyalty rates, and features are all runtime configuration — per room, per game — behind an admin control panel and feature flags. Your product team changes the game without an engineering ticket.
A production-grade real-time API
REST for every operation, WebSocket for every live moment — calls, daubs, wins, chat — with rooms partitioned across engine workers by Redis leases, so throughput scales horizontally. One codebase runs the money path everywhere: no duplicated ledger logic, ever.
Your wallet stays the system of record
The engine's ledger is append-only and idempotent: every movement is a keyed transaction that settles exactly once, even on retries. That is exactly the substrate wallet and PAM integrations need — we map engine transactions onto your wallet API at onboarding, and player balances live where they already live: with you.
White-label to the pixel
Your brand, your domain, your economy. Theme tokens, EN/ES localization, a web PWA that installs straight from the browser, and a native app shell path (Capacitor) for the stores. The player never sees our name — unless you want them to.
What ships in the engine
- Provably fair core — commit at open, reveal at settle, per-round lock digest, public verifier
- 4 ball formats — 75, 90, 80, and 30-ball with per-mode pacing and validation
- Pattern engine — house library, multi-stage games, operator-authored custom patterns
- Tournaments & brackets — scheduled multi-game tournaments, seeded single-elimination brackets with byes
- Jackpots — progressive platform-wide pools, fixed-credit and real-prize jackpots
- Arcade suite — wheel, Plinko, dice, scratch cards, coin flip, first ball — same fair-play pipeline
- Economy engine — wallets, credit packs, idempotent ledger, timed reload faucet
- Loyalty & VIP — points, tiers, perks, reload multipliers, win-back journeys
- Live & social — room chat, live hosts, chat mini-games, trivia, friends & groups
- Responsible gaming — spend/session limits, cool-offs, self-exclusion, reality checks
- Operations — full admin control panel: rooms, economy, fraud, moderation, analytics, flags
- Delivery — web PWA + native shell path (Capacitor); EN/ES i18n built in
Into production in three steps
Scope & sandbox
Tell us what you're launching — a full white-label product or the engine behind your existing lobby. You get a sandbox environment, API access, and a working room on day one.
Integrate & brand
Connect your wallet as the system of record, map your player identity, and apply your theme and domain. Configure rooms, patterns, jackpots, and loyalty from the admin panel.
Certify & launch
Run your compliance checks against the public verifier, load-test on lease-partitioned engine workers, and go live — with our engineers on the launch.
Why we call it the most advanced
Big claims should be checkable. These are the specific engineering facts behind ours:
- Fairness isn't a marketing page — it's the settlement path. The seed is committed before a single card is sold, and the sold-card set is hash-locked before the first call. There is no code path that can call a ball outside the committed shuffle.
- One engine, one money path. API nodes and headless engine workers run the same codebase; every credit movement goes through one idempotent ledger. Retries, crashes, and double-clicks can't double-spend.
- Scale is in the architecture, not on the roadmap. Rooms are partitioned across engine workers with Redis leases — add workers and the room set re-shards itself.
- It's a platform, not a game. Tournaments, brackets, progressive jackpots, six arcade games, loyalty, missions, streaks, chat hosts, and trivia all ship on the same primitives — each one a configuration surface for your product team.
- It's already operated in production. The engine runs RojoBingo's own 24/7 platform — the admin panel, fraud tooling, cold-start liquidity seeding, and responsible-gaming controls exist because live operation demanded them.